-
March 26th, 2002, 01:44 AM
#1
Inactive Member
Has anyone here managed to make a film where you can see the actors breath without filming in a walk in freezer or in the winter. I want to shoot this summer and find that most walk in freezers are too small and you can't see much breath anyway for some reason.
I've been looking for something that does the opposite to a heater but can't really find anything. I don't suppose they're in much demand!
On a similar note, I was watching a program where they were saying how they used 'spare' breath from Titanic to use on their film using cgi.
------------------
If you can't stand the heat, get out of the frying pan!
-
March 26th, 2002, 01:05 PM
#2
Senior Hostboard Member
Hey there.
On the Fight Club commentary they mention that they used some left over "breath" from Titanic and composoted it onto Norton in the cave scenes.
No you could get someone infront of black screen outside at night (when its cold) light his breath and getshots of him breathing. Then composite the breath into your final scene.
I guess you could simulate breath in a 3d program using Particle Systems. But it will take a better man than me to explain that.
Despin out.
------------------
You call them morons. I call them friends.
-
March 26th, 2002, 02:26 PM
#3
Inactive Member
You could get the guy who was doing 'free' sfx work on here to do it. It would be a doddle on something like 3d studio max, as mods said, just a particle system.
If you have that piece of software yourself and fancy a challenge goto:
www.maxforums.org - tutorials or the forum will help.
------------------
"Sounds like loser-talk to me"
-
March 26th, 2002, 02:30 PM
#4
Inactive Member
Mods?
------------------
Jay & Silent Bob DO NOT LICK BALLS.
-
March 26th, 2002, 02:33 PM
#5
Senior Hostboard Member
Hey there.
A doddle, my arse.
Despin out.
------------------
You call them morons. I call them friends.
-
March 26th, 2002, 05:15 PM
#6
Inactive Member
Doddle yes. Particle systems are easy and very fun to play around with if you have an interest in physics. You just set up all tthe variables, wind speed, atmosphere density. The hard part is texturing the particles to make them look real.
------------------
"Sounds like loser-talk to me"
-
March 26th, 2002, 06:43 PM
#7
Inactive Member
Thanks for the replies but it's annoying that what should be a simple thing to do would take up a lot of time and effort when there are so many other things that need to be done.
------------------
If you can't stand the heat, get out of the frying pan!
-
March 26th, 2002, 10:11 PM
#8
Inactive Member
>you could get someone infront of black screen outside at night (when its cold) light his breath and getshots of him breathing. Then composite the breath into your final scene
Instead of having someone breathe you can use a can of compressed air pointed towards the ceiling. Maybe?
-Corey (Levi)

------------------
-
March 26th, 2002, 10:43 PM
#9
Inactive Member
I'm amazed how hard you're making this sound...especially in Britain...I mean using a fuckin particle simulator???
I think a creative use of lighting in the early morning should get round this problem...its still fackin cold around 6:00AM and its light.
Or why not badger a butcher or someone who works in a supermarket....they're bound to have a decent sized walk in freezer...depending on what you're after of course.
Good luck anyway.
------------------
Jay & Silent Bob DO NOT LICK BALLS.
-
March 31st, 2002, 01:26 AM
#10
Inactive Member
You're still not going to see any breath in summer. I agree though, I'm not going to waste time using complicted mehods for something that will look pretty **** .
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks